vLLM is an inference and serving engine for large language models. Prior to 0.24.0, the input_audio handling path for /v1/chat/completions calls AudioMediaIO.load_bytes or AudioMediaIO.load_file without passing VLLM_MAX_AUDIO_DECODE_DURATION_S to the shared audio decoder. An unauthenticated client can therefore submit a small compressed audio input that expands into a very large float32 PCM allocation, bypassing the duration guard already used by /v1/audio/transcriptions and causing an out-of-memory worker crash. Inline data URLs reach this path without being bounded by VLLM_AUDIO_FETCH_TIMEOUT. The issue affects deployments serving an audio-capable model, and authentication changes only the deployment-specific reachability. This issue is fixed in version 0.24.0.
| Métrique | Valeur | Interprétation |
|---|---|---|
|
AV (Vecteur d'Attaque)
Attack Vector
|
Network (N)
|
Exploit possible à distance via réseau (HTTP, API, etc.) |
|
AC (Complexité d'Attaque)
Attack Complexity
|
Low (L)
|
Peu de conditions requises pour exploiter |
|
PR (Privilèges Requis)
Privileges Required
|
Low (L)
|
Authentifié avec compte utilisateur basique |
|
UI (Interaction Utilisateur)
User Interaction
|
None (N)
|
Aucune interaction utilisateur nécessaire |
|
S (Périmètre)
Scope
|
Unchanged (U)
|
Impact reste dans le périmètre du composant compromis |
|
C (Impact Confidentialité)
Confidentiality Impact
|
None (N)
|
Aucune divulgation d'informations |
|
I (Impact Intégrité)
Integrity Impact
|
None (N)
|
Aucune modification de données possible |
|
A (Impact Disponibilité)
Availability Impact
|
High (H)
|
Interruption totale du service possible |
vLLM: Unauthenticated audio decompression-bomb DoS in /v1/chat/completions
vLLM: Unauthenticated audio decompression-bomb DoS in /v1/chat/completions