Reviactyl is an open-source game server management panel built using Laravel, React, FilamentPHP, Vite, and Go. From version 26.2.0-beta.1 to before version 26.2.0-beta.5, a vulnerability in the OAuth authentication flow allowed automatic linking of social accounts based solely on matching email addresses. An attacker could create or control a social account (e.g., Google, GitHub, Discord) using a victim’s email address and gain full access to the victim's account without knowing their password. This results in a full account takeover with no prior authentication required. This issue has been patched in version 26.2.0-beta.5.
| Métrique | Valeur | Interprétation |
|---|---|---|
|
AV (Vecteur d'Attaque)
Attack Vector
|
Network (N)
|
Exploit possible à distance via réseau (HTTP, API, etc.) |
|
AC (Complexité d'Attaque)
Attack Complexity
|
Low (L)
|
Peu de conditions requises pour exploiter |
|
PR (Privilèges Requis)
Privileges Required
|
None (N)
|
Aucune authentification requise |
|
UI (Interaction Utilisateur)
User Interaction
|
None (N)
|
Aucune interaction utilisateur nécessaire |
|
S (Périmètre)
Scope
|
Unchanged (U)
|
Impact reste dans le périmètre du composant compromis |
|
C (Impact Confidentialité)
Confidentiality Impact
|
High (H)
|
Divulgation totale d'informations |
|
I (Impact Intégrité)
Integrity Impact
|
High (H)
|
Modification totale des données possible |
|
A (Impact Disponibilité)
Availability Impact
|
None (N)
|
Aucune interruption de service |