`_nx_icmpv6_validate_options()` scans the option area with `while (length > 2)` (`common/src/nx_icmpv6_validate_options.c:79`). An area whose size leaves a one- or two-byte residue exits the loop with that tail unexamined; the residue is not negative, so the function returns `NX_SUCCESS`. Its zero-length rejection never sees those bytes. Every consumer then re-walks the same area, reading a two-byte option header at the residue and subtracting `nx_icmpv6_option_length << 3` with no zero check and no remaining-length check. Three outcomes follow, selected by bytes the attacker controls. **Zero length byte.** The walker subtracts zero and advances zero. All four handlers loop forever — `_nx_icmpv6_process_ra` (`nx_icmpv6_process_ra.c:245, :528`), `_nx_icmpv6_process_ns` (`:251, :329`), `_nx_icmpv6_process_na` (`:147, :156`) and `_nx_icmpv6_process_redirect` (`:247, :350`). The walk runs in the IP thread, which is the highest-priority thread and does not yield inside the loop, so the system stops until a watchdog reset and the frame can be replayed after each one. **Non-zero length byte on a short residue.** The three unsigned counters underflow — `2 - 8` becomes `0xFFFFFFFA` — and the walk continues past the packet buffer, reading until it faults or meets a zero length byte and freezes. The Router Advertisement counter is signed and exits cleanly in this case. **One-byte residue.** The walker reads a two-byte option header, over-reading one byte. During a runaway walk, stray bytes parsing as a link-layer address option are copied into the neighbor cache (`nx_icmpv6_process_ns.c:280, :293`) and subsequently used as the destination MAC for frames to that neighbour, placing off-packet memory on the link. Confirmed by inspection, not reproduced.
| Métrique | Valeur | Interprétation |
|---|---|---|
|
AV (Vecteur d'Attaque)
Attack Vector
|
Adjacent (A)
|
Exploit nécessite un accès au segment réseau local |
|
AC (Complexité d'Attaque)
Attack Complexity
|
Low (L)
|
Peu de conditions requises pour exploiter |
|
PR (Privilèges Requis)
Privileges Required
|
None (N)
|
Aucune authentification requise |
|
UI (Interaction Utilisateur)
User Interaction
|
None (N)
|
Aucune interaction utilisateur nécessaire |
|
S (Périmètre)
Scope
|
Unchanged (U)
|
Impact reste dans le périmètre du composant compromis |
|
C (Impact Confidentialité)
Confidentiality Impact
|
None (N)
|
Aucune divulgation d'informations |
|
I (Impact Intégrité)
Integrity Impact
|
None (N)
|
Aucune modification de données possible |
|
A (Impact Disponibilité)
Availability Impact
|
High (H)
|
Interruption totale du service possible |