The TFTP server accepts a DATA datagram of any size. The dispatcher rejects datagrams shorter than four bytes (nxd_tftp_server.c:1037) and nothing anywhere checks an upper bound, in particular not against the protocol maximum of 4 + NX_TFTP_FILE_TRANSFER_MAX. Two things follow from that one missing check, both reachable before any authentication because TFTP has none. The handler passes `nx_packet_length - 4` straight to FileX: ```c /* addons/tftp/nxd_tftp_server.c:1863, 1889 */ status = nx_packet_copy(packet_ptr, &temp_ptr, server_ptr -> nx_tftp_server_packet_pool_ptr, NX_WAIT_FOREVER); ... fx_file_write(&(client_request_ptr -> nx_tftp_client_request_file), packet_ptr -> nx_packet_prepend_ptr + 4, packet_ptr -> nx_packet_length - 4); ``` `nx_packet_length` is the length of a chain, not of one contiguous buffer, so FileX copies past the end of the first packet: ``` ERROR: AddressSanitizer: heap-buffer-overflow READ of size 1280 at 0x621000001108 thread T5 #0 __interceptor_memcpy #1 _fx_utility_memory_copy filex/common/src/fx_utility_memory_copy.c:78 0x621000001108 is 0 bytes to the right of 4104-byte region ``` Those bytes are written into the file the attacker is uploading, and a TFTP read request hands them back, so this is a memory disclosure with a convenient retrieval channel. The same datagram also wedges the server. `nx_packet_copy` at :1863 needs ceil(nx_packet_length / pool_payload) packets and asks for them with NX_WAIT_FOREVER, so when the attacker sizes the datagram beyond what the pool holds, the server thread suspends and never returns. A liveness probe after one such datagram times out with the pool at 0 of 12 packets and the server thread suspended, and no later client is served. Reject `nx_packet_length > 4 + NX_TFTP_FILE_TRANSFER_MAX` in the DATA branch before either call, and use a bounded wait rather than NX_WAIT_FOREVER for the copy.
| Métrique | Valeur | Interprétation |
|---|---|---|
|
AV (Vecteur d'Attaque)
Attack Vector
|
Network (N)
|
Exploit possible à distance via réseau (HTTP, API, etc.) |
|
AC (Complexité d'Attaque)
Attack Complexity
|
Low (L)
|
Peu de conditions requises pour exploiter |
|
PR (Privilèges Requis)
Privileges Required
|
None (N)
|
Aucune authentification requise |
|
UI (Interaction Utilisateur)
User Interaction
|
None (N)
|
Aucune interaction utilisateur nécessaire |
|
S (Périmètre)
Scope
|
Unchanged (U)
|
Impact reste dans le périmètre du composant compromis |
|
C (Impact Confidentialité)
Confidentiality Impact
|
High (H)
|
Divulgation totale d'informations |
|
I (Impact Intégrité)
Integrity Impact
|
None (N)
|
Aucune modification de données possible |
|
A (Impact Disponibilité)
Availability Impact
|
High (H)
|
Interruption totale du service possible |