Wings is the server control plane for Pterodactyl, a free, open-source game server management panel. Prior to version 1.12.0, websockets within wings lack proper rate limiting and throttling. As a result a malicious user can open a large number of connections and then request data through these sockets, causing an excessive volume of data over the network and overloading the host system memory and cpu. Additionally, there is not a limit applied to the total size of messages being sent or received, allowing a malicious user to open thousands of websocket connections and then send massive volumes of information over the socket, overloading the host network, and causing increased CPU and memory load within Wings. Version 1.12.0 patches the issue.
| Métrique | Valeur | Interprétation |
|---|---|---|
|
AV (Vecteur d'Attaque)
Attack Vector
|
Network (N)
|
Exploit possible à distance via réseau (HTTP, API, etc.) |
|
AC (Complexité d'Attaque)
Attack Complexity
|
Low (L)
|
Peu de conditions requises pour exploiter |
|
PR (Privilèges Requis)
Privileges Required
|
Low (L)
|
Authentifié avec compte utilisateur basique |
|
UI (Interaction Utilisateur)
User Interaction
|
None (N)
|
Aucune interaction utilisateur nécessaire |
|
S (Périmètre)
Scope
|
Unchanged (U)
|
Impact reste dans le périmètre du composant compromis |
|
C (Impact Confidentialité)
Confidentiality Impact
|
None (N)
|
Aucune divulgation d'informations |
|
I (Impact Intégrité)
Integrity Impact
|
None (N)
|
Aucune modification de données possible |
|
A (Impact Disponibilité)
Availability Impact
|
High (H)
|
Interruption totale du service possible |
Pterodactyl websocket endpoints have no visible rate limits or monitoring, allowing for DOS attacks
Pterodactyl Wings's websocket endpoints have no visible rate limits or monitoring, allowing for DOS attacks under certain circumstances