Quinn is a pure-Rust, async-compatible implementation of the IETF QUIC transport protocol. As of quinn-proto 0.11, it is possible for a server to `accept()`, `retry()`, `refuse()`, or `ignore()` an `Incoming` connection. However, calling `retry()` on an unvalidated connection exposes the server to a likely panic in the following situations: 1. Calling `refuse` or `ignore` on the resulting validated connection, if a duplicate initial packet is received. This issue can go undetected until a server's `refuse()`/`ignore()` code path is exercised, such as to stop a denial of service attack. 2. Accepting when the initial packet for the resulting validated connection fails to decrypt or exhausts connection IDs, if a similar initial packet that successfully decrypts and doesn't exhaust connection IDs is received. This issue can go undetected if clients are well-behaved. The former situation was observed in a real application, while the latter is only theoretical.
| Métrique | Valeur | Interprétation |
|---|---|---|
|
AV (Vecteur d'Attaque)
Attack Vector
|
Network (N)
|
Exploit possible à distance via réseau (HTTP, API, etc.) |
|
AC (Complexité d'Attaque)
Attack Complexity
|
Low (L)
|
Peu de conditions requises pour exploiter |
|
PR (Privilèges Requis)
Privileges Required
|
None (N)
|
Aucune authentification requise |
|
UI (Interaction Utilisateur)
User Interaction
|
None (N)
|
Aucune interaction utilisateur nécessaire |
|
S (Périmètre)
Scope
|
Unchanged (U)
|
Impact reste dans le périmètre du composant compromis |
|
C (Impact Confidentialité)
Confidentiality Impact
|
None (N)
|
Aucune divulgation d'informations |
|
I (Impact Intégrité)
Integrity Impact
|
None (N)
|
Aucune modification de données possible |
|
A (Impact Disponibilité)
Availability Impact
|
High (H)
|
Interruption totale du service possible |
Denial of service in quinn-proto when using `Endpoint::retry()`
Denial of service in quinn-proto when using `Endpoint::retry()`